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Tuesday, October 24, 2006

F.E.A.R. Weaponry and AI Interview




F.E.A.R. (First Encounter Assault and Recon) is a first-person close-quarters combat game for the PC. The story begins when a paramilitary force infiltrates a multi-billion dollar aerospace compound, and the government responds by sending in Special Forces. The group loses contact with the government when an eerie signal interrupts radio communications--and when that interference subsides moments later, the team has been destroyed. That's where you come in. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: eliminate the intruders at any cost, determine the origin of the signal, and contain the potential crisis before it gets out of control.

This 360 version features brand new single player content, as well as brand new multiplayer content created to fully utilize Xbox Live. [via IGN]

Awesome footage shown during this interview, those slow motion effects look pretty sweet. I suppose it's been done, what was it called in that other game? Bullet time? Well anyway, I like it. Also available on; PC, PlayStation 3

Release Date:
US: November 21, 2006
Europe: November 1, 2006

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